One-tap runs
The slime slides on its own — you switch walls. Spike pipes, piston presses, crushers and drip globs say otherwise.
Tap. Switch. Sploop.
A pixel-art endless faller. One thumb. No mercy. Works offline.
The slime slides on its own — you switch walls. Spike pipes, piston presses, crushers and drip globs say otherwise.
From Classic Sewer to Neon Grid — and the glass-tube sections where the walls open mid-run.
Magnet, shield, slow-mo, multiplier, ghost, float, anchor. Earned in play, never sold as a gate.
Daily and weekly missions, login calendars, mystery boxes with the odds printed in-game.
The global top 10, your rank, and exactly how far the next player ahead of you is.
Free plays refill over time; ads only when you choose them or want a revive. Plays offline.
Dodge everything. Collect anything.
Splat? Watch an ad or spend a syringe and keep sliding.
Ten scenes. Every one of them wants you dead.